Project case study
Creator Control Hub
A local automation and control platform for coordinating OBS, REAPER, Streamer.bot, BLE lights, and repeatable creative production macros.
Current status
Ongoing local platform and experimentation project.
Technologies
- C#
- .NET
- HTTP APIs
- OBS
- REAPER
- Streamer.bot
- BLE
Problem
Creative and streaming setups often depend on several local tools that expose different control surfaces. The project focused on coordinating scenes, audio, lighting, and repeatable actions from a practical operator workflow instead of managing each system by hand.
Solution
- Built local control workflows that connect software and hardware systems used during production.
- Integrated OBS automation, REAPER control, Streamer.bot workflows, and BLE light behavior.
- Designed config-driven macros for scene orchestration and repeatable production actions.
- Created HTTP-based control surfaces for coordinating tools with different integration models.
Technical highlights
- C#/.NET local application architecture for machine-adjacent automation.
- HTTP API integration across tools that were not designed as one unified system.
- Config-driven orchestration so workflows can change without rewriting core control logic.
- Hardware/software coordination that accounts for local runtime behavior and device state.
Tradeoffs
- A local-first design improves responsiveness but requires careful handling of machine-specific configuration.
- Direct integrations keep the system practical but require defensive handling when external tools change behavior.
- Hardware control adds debugging complexity because device state is not always fully observable.
What this demonstrates
- Automation system design across mismatched tools.
- Hardware/software integration under practical constraints.
- Config-driven architecture for repeatable workflows.
- Debugging and integration judgment in a real local environment.